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Video Game License Template for Switzerland

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Key Requirements PROMPT example:

Video Game License

"I need a Video Game License Agreement under Swiss law for licensing our mobile game to multiple app stores in Europe, including revenue sharing terms of 70/30 split and provisions for in-app purchases, with the agreement starting March 1, 2025."

Document background
The Video Game License Agreement is essential for establishing legal and commercial relationships in the gaming industry under Swiss jurisdiction. It is primarily used when a game developer or publisher wants to license their video game to platform owners, distributors, or other parties for commercialization. The document comprehensively covers intellectual property rights, technical specifications, quality standards, and commercial terms while ensuring compliance with Swiss federal laws, including the Code of Obligations, Federal Copyright Act, and Data Protection regulations. This agreement is particularly relevant in today's digital marketplace where games are distributed across multiple platforms and territories, requiring careful consideration of licensing terms, technical requirements, and territorial restrictions. The Swiss legal framework provides a neutral and well-established jurisdiction for international gaming transactions, making this agreement suitable for both domestic and cross-border licensing arrangements.
Suggested Sections

1. Parties: Identification of the licensor and licensee, including full legal names, addresses, and registration details

2. Background: Context of the agreement, description of the video game, and general purpose of the licensing arrangement

3. Definitions: Detailed definitions of key terms used throughout the agreement, including technical terms specific to video games

4. Grant of License: Scope of the license, including territory, exclusivity, and permitted uses of the video game

5. License Fees and Payment Terms: Financial terms including royalties, payment schedules, and reporting requirements

6. Intellectual Property Rights: Confirmation of ownership, protection of IP rights, and handling of derivatives

7. Technical Requirements: Minimum technical specifications, platform requirements, and performance standards

8. Quality Control: Standards for game quality, testing requirements, and approval processes

9. Distribution and Marketing: Terms governing the distribution methods and marketing requirements

10. Support and Maintenance: Obligations regarding technical support, updates, and bug fixes

11. Term and Termination: Duration of the agreement, renewal terms, and termination conditions

12. Confidentiality: Protection of confidential information and trade secrets

13. Warranties and Indemnification: Representations, warranties, and mutual indemnification provisions

14. Liability and Insurance: Limitation of liability clauses and insurance requirements

15. General Provisions: Standard legal provisions including governing law, dispute resolution, and assignment rights

Optional Sections

1. Localization Rights: Terms for translation and cultural adaptation of the game, used when international distribution is planned

2. User-Generated Content: Rules and rights regarding content created by users, needed for games with creation tools or modding capabilities

3. Virtual Currency and Items: Regulations for in-game purchases and virtual economies, required for games with microtransactions

4. Beta Testing: Terms for pre-release testing phases, important for games requiring extensive user testing

5. Streaming and Broadcasting: Rights and restrictions for streaming and content creation, relevant for games with potential esports or streaming appeal

6. Data Protection and Privacy: Specific data handling requirements, mandatory if personal user data is collected

7. Anti-Cheat Measures: Provisions for preventing and handling cheating, necessary for online multiplayer games

8. Third-Party Integration: Terms for incorporating third-party services or technologies, needed when using external platforms or services

9. Revenue Share from Derivative Products: Terms for merchandise and spin-off products, relevant for games with merchandising potential

Suggested Schedules

1. Schedule A - Game Specifications: Detailed technical specifications, features, and functionality of the video game

2. Schedule B - Royalty Calculations: Detailed breakdown of royalty rates, payment tiers, and calculation methods

3. Schedule C - Marketing Requirements: Specific marketing obligations, approved marketing materials, and branding guidelines

4. Schedule D - Quality Assurance Standards: Detailed QA requirements, testing procedures, and acceptance criteria

5. Schedule E - Support Level Agreement: Specific terms for maintenance, support response times, and update requirements

6. Schedule F - Approved Platforms: List of authorized platforms and technical requirements for each

7. Schedule G - Content Guidelines: Content restrictions, age ratings, and cultural considerations

8. Schedule H - Trademark Usage Guidelines: Rules for using game-related trademarks and branding elements

9. Appendix 1 - Asset List: Comprehensive list of all licensed game assets and materials

10. Appendix 2 - Third-Party Licenses: List of third-party software and licenses incorporated in the game

Authors

Alex Denne

Head of Growth (Open Source Law) @ ¶¶Òõ¶ÌÊÓÆµ | 3 x UCL-Certified in Contract Law & Drafting | 4+ Years Managing 1M+ Legal Documents | Serial Founder & Legal AI Author

Relevant legal definitions
















































Clauses









































Relevant Industries

Gaming and Interactive Entertainment

Software Development

Digital Media

Technology

Entertainment

E-commerce

Digital Distribution

Interactive Media

Mobile Applications

Consumer Electronics

Relevant Teams

Legal

Business Development

Intellectual Property

Product Development

Software Development

Compliance

Operations

Commercial

Technical Operations

Partner Relations

Content Management

Quality Assurance

Finance

Digital Rights

Risk Management

Relevant Roles

Legal Counsel

IP Rights Manager

Business Development Director

Licensing Manager

Game Producer

Technical Director

Compliance Officer

Contract Manager

Software Development Manager

Product Manager

Chief Technology Officer

Digital Rights Manager

Commercial Director

Partner Relations Manager

Operations Director

Industries










Teams

Employer, Employee, Start Date, Job Title, Department, Location, Probationary Period, Notice Period, Salary, Overtime, Vacation Pay, Statutory Holidays, Benefits, Bonus, Expenses, Working Hours, Rest Breaks,  Leaves of Absence, Confidentiality, Intellectual Property, Non-Solicitation, Non-Competition, Code of Conduct, Termination,  Severance Pay, Governing Law, Entire Agreemen

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