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Video Game Licence Agreement Template for England and Wales

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Key Requirements PROMPT example:

Video Game Licence Agreement

"I need a Video Game Licence Agreement for licensing our mobile puzzle game to a European distributor, with specific provisions for revenue sharing and localization rights across multiple territories, to be effective from March 2025."

Document background
A Video Game Licence Agreement is essential when a game developer or publisher wants to grant specific rights to another party for commercial exploitation of their video game. This agreement, governed by English and Welsh law, establishes the framework for licensing intellectual property rights, technical specifications, revenue sharing, and quality control measures. It's particularly important in protecting the interests of both parties while ensuring compliance with UK intellectual property law, data protection regulations, and industry standards. The agreement typically covers territorial restrictions, distribution channels, marketing rights, and modification permissions.
Suggested Sections

1. Parties: Identification and details of the licensor and licensee

2. Background: Context of the agreement and brief description of the video game

3. Definitions: Key terms used throughout the agreement including game-specific terminology, licensing terms, and technical definitions

4. Grant of Licence: Scope, territory, and nature of the licence granted, including usage rights and restrictions

5. Intellectual Property Rights: Ownership and protection of IP rights, including copyright, trademarks, and patents

6. Payment Terms: Fees, royalties, payment schedules, and revenue sharing arrangements

7. Term and Termination: Duration of the agreement and circumstances for termination

8. Warranties and Representations: Standard warranties from both parties regarding IP ownership and authority to enter agreement

9. Confidentiality: Protection of confidential information and trade secrets

10. Governing Law and Jurisdiction: Specification of English and Welsh law as governing law and jurisdiction

Optional Sections

1. Distribution Rights: Terms for distribution channels, platforms, and territories

2. Localization Rights: Rights and obligations regarding translation and cultural adaptation

3. Marketing and Promotion: Marketing rights, obligations, and approval processes

4. Quality Control: Quality standards, testing requirements, and approval processes

5. Data Protection: GDPR compliance and data handling requirements

Suggested Schedules

1. Schedule 1 - Game Description: Detailed description of the video game including features and functionality

2. Schedule 2 - Licensed Materials: Comprehensive list of all materials covered by the licence

3. Schedule 3 - Technical Requirements: Technical specifications, performance requirements, and platform specifications

4. Schedule 4 - Revenue Share Calculations: Detailed breakdown of revenue sharing arrangements and calculations

5. Schedule 5 - Approved Territories: List of territories where the licence applies

6. Schedule 6 - Brand Guidelines: Guidelines and requirements for using licensor's branding and trademarks

Authors

Alex Denne

Head of Growth (Open Source Law) @ ¶¶Òõ¶ÌÊÓÆµ | 3 x UCL-Certified in Contract Law & Drafting | 4+ Years Managing 1M+ Legal Documents | Serial Founder & Legal AI Author

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Relevant Industries
Relevant Teams
Relevant Roles
Industries

Copyright, Designs and Patents Act 1988: Primary legislation governing intellectual property rights in the UK, particularly relevant for protecting video game content, code, artwork, and sound

Trade Marks Act 1994: Legislation protecting game titles, logos, and brand elements used in the video game

Database Rights Regulations 1997: Protects the structure and content of databases, relevant for game data organization and storage

Common Law Contract Principles: Fundamental principles governing contract formation, terms, and enforcement in England and Wales

Unfair Contract Terms Act 1977: Regulates contractual terms that limit or exclude liability, ensuring fairness in licensing agreements

Consumer Rights Act 2015: Key legislation for B2C relationships, ensuring consumer protection and fair treatment in digital content

UK GDPR and Data Protection Act 2018: Regulations governing the collection, processing, and storage of personal data in video games

Electronic Commerce Regulations 2002: Guidelines for electronic business transactions and digital service provision

Video Recordings Act 1984: Legislation concerning age ratings and content classification for video games

Competition Act 1998: Ensures fair competition and prevents anti-competitive practices in licensing agreements

Gambling Act 2005: Relevant if the game includes gambling elements or loot boxes that might be classified as gambling

Export Control Act 2002: Governs international distribution and export of software and technology

PEGI Guidelines: Pan European Game Information guidelines for age ratings and content warnings in video games

Misrepresentation Act 1967: Protects against false statements or promises made during license negotiations

Privacy and Electronic Communications Regulations: Governs electronic communications and online privacy aspects of video games

Teams

Employer, Employee, Start Date, Job Title, Department, Location, Probationary Period, Notice Period, Salary, Overtime, Vacation Pay, Statutory Holidays, Benefits, Bonus, Expenses, Working Hours, Rest Breaks,  Leaves of Absence, Confidentiality, Intellectual Property, Non-Solicitation, Non-Competition, Code of Conduct, Termination,  Severance Pay, Governing Law, Entire Agreemen

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